Halloween is coming! Do you want to DIY a pumpkin for your kids? ZW3D can help you. Follow me to create a unique one.
Figure 1 Pumpkin
Styep1: Define a sketch on the XZ plane. Draw a curve. Then revolve it to create a surface.
Figure 2 Revolve the curve
Step2: Define a sketch on the XZ plane again. Draw a curve. Then morph the surface by Morph to Curve command.
Figure 3 Morph the surface
Step3:Pattern the surface and sew them to get a solid shape.
Figure 4 Pattern and sew
Step4: Use Morph with Point tool to morph the top pole point of the pumpkin.
Figure 5 Morph with Point
Step5: Define a sketch on the XZ plane. Draw a curve to remove the internal of the pumpkin.
Figure 6 Remove the internal
Step6: Draw a curve on the XZ plane. Use the Swept Rod and Fillet commands to create the vine. Then combine the main shape and the vine.
Figure 7 Create the vine
Step7: Draw a circle on the XY plane. Extrude it to create a cover.
Figure 8 Create the cover
Step8: Draw a sketch on the XZ plane. Extrude it to create the face.
Figure 9 Create the face
If you want to create more different styles based on this design, ZW3D can easily do it. We can use the morph commands to modify the pumpkin. Such as Stretch and Morph to Curve. Let me show you with the following steps.
Creative Design-1
Morph the shape quickly and get a bigger pumpkin.
Figure 10 Creative design 1
Step 9:Use the Stretch command to modify the cover and body of the copy with the same parameters.
Figure 11 Morph the shapes
Creative Design-2
Morph the face from happiness to anger and get an angry pumpkin.
Figure 12 Creative design 2
Step 10: Based on the main shape to draw a new sketch profile on the XZ plane. Extrude it to create the face solids.
Figure 13 Create the face solids
Step 11:Use the Stretch command to modify the cover, body and mouth of the copy with the same parameters.
Figure 14 Morph the shapes
Step 12:Draw 2 sets of curves beside the left eye and mouth. Use the Morph to Curve command to modify the mouth with the 1st set curves. Modify the eye twice with the 2nd set curves.
Figure 15 Morph the mouth and eye
Step 13:Mirror the eye and adjust the position of them. Finally, combine the body, mouth and eyes to get the face.
Figure 16 Get the face